Enter
SIX SIDES ONE STORY
A cube is not a carousel. It has a top, a bottom, and four ways to turn. Scroll and it rotates — each face arrives when the words do.
6Faces
360Degrees
01 — Rotation
THE SCROLL IS THE CAMERA
Progress along the page maps directly to rotation. No autoplay, no timer. The visitor decides the pace, and the object answers.
02 — Depth
REAL PERSPECTIVE
Pure CSS 3D. The faces are actual planes in space, not cross-fading images. Corners meet, edges catch, the volume reads as a volume.
03 — Rhythm
TEXT AND OBJECT
Cards alternate left and right so the eye keeps moving. Tag, rule, headline, paragraph — each enters a beat after the last.
04 — Beyond six
MORE IMAGES THAN FACES
Hidden faces are re-dressed while they are out of sight. Twenty images turn inside a six-sided cube with no visible seam.
20Images
1Object
05 — Yours
MAKE IT YOUR OWN
Palette, typography, cube size, perspective, scroll distance and every HUD element are exposed. Start from this and end somewhere else.
000%
Descent

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